Wednesday, September 30, 2009

LIghts... Camere... Terrain...(Modified Version)









This is the modified version after consultation last week, the scene is yet to be baked as i still dont know the proper method of baking, things go crazy in my 3ds max when i start baking, it should be done before the next presentation, and the scene seems a bit dry and unpopulated, will populate them too.

2 comments:

  1. some of your textures looks pixelated, pls double check that and you might want to play with contrast to create much more mysterious and sinister look

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  2. elements/objects on ground look so unnatural... seems the object is just drop or plug into ground.maybe need some shrubs around the object etc.

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