Tuesday, December 22, 2009

Final Boards


Final GUI



Screen Shots Of The Final





Interaction Progress Final

Successful Interactions

Shooting - Done, the sound is much louder, there is a crosshair to make users easy to aim.
Push objects - Done, user can change from gun to normal hands so that he can push certain objects.
Lightning effects - Done, there is lightning and more fire in the world.
Animatics - For the second world is also complete.

Unsuccessful interactions
Avatar attack - Unable to do this as i cant find scrips and none of my classmates are using this interaction.
3d Portal
Health Bar
Counter

Sunday, November 29, 2009

Interaction Progress(Updated)

Shooting(Done but looks weird as i dnt know how to put the fire effects and also the curser for aiming purpose)
Push Trees(Failed)
Lightning(Done but looks weird)

Agrement For First Presentation

Shooting
Push trees
Lightning

Interaction List

Wednesday, September 30, 2009

LIghts... Camere... Terrain...(Modified Version)









This is the modified version after consultation last week, the scene is yet to be baked as i still dont know the proper method of baking, things go crazy in my 3ds max when i start baking, it should be done before the next presentation, and the scene seems a bit dry and unpopulated, will populate them too.

Character part 2






Since this is going to be like a first person exploration, hence the hands that user will be able to see.

Character part 1






This is the monster's that can be found in the first level

Monday, September 28, 2009

LIghts... Camere... Terrain...

Been playing around with Vray the whole last week, trying to get the perfect lighting for my world. And this is what i've came up with.










Still got a few more days before D-Day and i've yet to texture my characters and improve some of the building/ground textures yet. Should have enough time to do it if sleeping time is lessen.
Till the next post! See ya'll, have fun, be safe!

Wednesday, September 16, 2009

Texturing... Texturing...

Thousand apologies for the extremly late update to those following my blog, going through a really bad time. Anyway lets cut it short, after the models presentation, we were given green light to go ahead and texture our models, and if theres something that i suck more then modelling/drawing is texturing, anyway i've managed to texture my models, learned a lot of new ways through the process such as blend texture, wrap, unwrap uvw(Still learning as i've yet to texture my characters). Heres my world that i've textured.







Next i'll add sky, alpha channel trees to my world, once that is done lighting will be added and textures will be baked.
As for the characters, i'll be texturing the monster, the first person shooter hands and the weapon that user will be using. Should be done by next week latest. I'll keep you guys posted. Thank you for following. And another thing critics are welcomed with open arms.